  | Electric feelers | 
Intensity 2
Round 2
Range 1
 
 Electricity
Effort: 1 Aims
Organism: +1 Intensity
Creates Unit:  
 Paralyzed: 2 turns,  
 Paralyzed: 4 turns,  
 Overheat: 3 turns
Intensity damage: The intensity will be increased by 10% of the targets lost lifepoints
Close combat